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Bucolic coding (now with video)

Source: doryen.eptalys.net

I recently posted a screenshot of a lake in the first level of the cave. After a post about ASCII water ripples on mnemonicRL’s blog, I decided to make a video to show how water ripples look with true color, real time and subcell rez ;)

On the video, you can see the player swim, throw stones in water, scare fishes and finally catch a living fish with his bare hands !

The fish shoal AI is adapted from this :

http://www.chromeexperiments.com/deta…
The water ripples are done with an old school effect like this :
http://www.gamedev.net/reference/arti…

A few remarks :

  • the zoom and big yellow arrows are done with the video recording software, not the game!
  • you can throw an item by dragging it out of the inventory window
  • there’s a bug when there are too many fishes in the shoal, it starts to display some circular patterns (you can see it a bit when the fishes are fleeing in the south-east shallow waters)

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