Bucolic coding (now with video)
Source: doryen.eptalys.net
I recently posted a screenshot of a lake in the first level of the cave. After a post about ASCII water ripples on mnemonicRL’s blog, I decided to make a video to show how water ripples look with true color, real time and subcell rez
On the video, you can see the player swim, throw stones in water, scare fishes and finally catch a living fish with his bare hands !
The fish shoal AI is adapted from this :
http://www.chromeexperiments.com/deta…
The water ripples are done with an old school effect like this :
http://www.gamedev.net/reference/arti…
A few remarks :
- the zoom and big yellow arrows are done with the video recording software, not the game!
- you can throw an item by dragging it out of the inventory window
- there’s a bug when there are too many fishes in the shoal, it starts to display some circular patterns (you can see it a bit when the fishes are fleeing in the south-east shallow waters)
French